![]() It's only 4 SP and 5 goods, but all together, it's a military powerhouseĬolossus is in this category as well - more FP, and only attack, but A LOT of attack for only 4x4. I personally think House of Horrors is a great building, it's 4x3 and gives a matching, scaling bonus to offensive attack and defense, one of the most efficient there is. None of the 7x3 buildings are very great for the space. You just look back and see how much the game has built of churches like gb.I personally don't like the infinite chaining buildings, outside of the military bonuses they are very inefficient, and the military bonuses don't scale with age. Make buildings that you will know are from that country or continent. Now if you look at history, put a model similar to Machu Picchu or Christ the Redeemer, Patagonia, Local vegetation exclusive to that location such as the vastness of Salt that exists in Bolivia, Dunes that exist in Brazil, the Andes Mountain Range that crosses the continent etc. Identity says a lot, as I said there are several things that exclusively represent that continent culturally or naturally Installing a terrace is not to say that it belongs to America, because it is generic, it exists everywhere. When we want representativeness, it's not taking something general and transform that as if it were related to a place because it is not. Same thing with terraces, it doesn't exist only in Andean America, it exists all over the world after all it's a cultivation method and it's not exclusive there. So this GB is not exclusive to South America. It exists in Asia, Africa, Part of Oceania and also in America. Tropical forests are not something only in South America, they are present in the tropics.
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