![]() On the off chance that a certain unit has a mod, gaining control of them will also allow you to obtain that mod for use later on. I've managed to complete the original campaigns, Revelations and the first mission of the Invasions/Shakarn campaign, but now I'm well and truly stuck on the second mission of the Shakarn Campaign. The Subjugator can revive Indentured units to full health, but it has another cool trick up its sleeve - it can mind control units and turn them into Indentured at the end of combat. So I've had this game a few months now, mainly playing the campaigns, but I still feel like a new player. Age of Wonders: Planetfall is finally available now across all platforms, and the initial consensus for this 4X turn-based strategy game has been very positive, with players noting Planetfall’s incredible depth and its interesting and unique factions. But, there’s also a nifty trick discovered by Reddit user AnemoneMeer. Ideally, you’ll want to focus on units obtained from your secret techs. The units of the Shakarn faction primarily rely on sonic and omni weaponry. Throw in an Overseer specialist unit and you’ll have someone who can heal and reset the turn of an Indentured unit during a tactical round (at the cost of a little Psionic damage, of course). Age of Wonders: Planetfall Invasions: The Shakarn faction. With dozens of Indentured units (by default or modded) comprising the core of your armies, you can boost the capabilities of your Initiates and Malictors. ![]() Age of Wonders: Planetfall – The Age of the Syndicate
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